In Replaying the Classics, StarWars.com revisits Star Wars games of yesteryear, examining why we loved them then and why they stand the test of time.
Rogue Squadron has a lot in common with Episode I: Racer — it’s one of the best Star Wars titles of the Nintendo 64 era, it’s still easy to pick up and play, and age hasn’t dulled its magic in the slightest.
Just don't expect any deep-space battles like in the X-Wing and TIE Fighter PC titles; all of Rogue Squadron's missions are set above planet's surface, Set in the period between Star Wars and The Empire Strikes Back, the game centers on the squadron of hot-shot. Star Wars: Rogue Squadron 3D. Star Wars: Rogue Squadron 3D is fast and fun, along the lines of Incoming. Also a first-person action game, Incoming didn’t really get interesting until you were defending space shuttles. But from the first mission, Rogue Squadron has oodles of appeal.
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Star Wars Rogue Squadron III Rebel Strike is a action game for the Nintendo GameCube.This game developed by Factor 5 and published by LucasArts. Screenshots: Star Wars Rogue Squadron III Rebel Strike GCN/GameCube ISO Info. Release Date: October 15, 2003.
Buckle up, feel the adrenaline of first-person multiplayer dogfights alongside your squadron, and take off in a thrilling STAR WARS™ story. Protect the Galaxy Pilots will triumph as a team across known and never-before-seen battlefields, including the gas giant of Yavin Prime and the shattered moon of Galitan.
Here’s a game — an aerial shoot-’em-up inspired by the Rogue Squadron comic books of the mid-‘90s — that was uniquely suited to the N64’s single-thumbstick gamepad in its day. Plug your favorite controller or joystick into your PC now, and flying into battle still feels both effortless and intuitive; just choose a configuration that prioritizes precision aiming. One analog stick is all it takes to steer your X-wing (or other starfighter) in all three dimensions, so you’ll be shooting down TIEs in no time.
Mercedes om 906 la repair manual. In the aftermath of their victory at Yavin, the rebels find themselves on the run from a vengeful Empire in this Legends-era story. Luke Skywalker and Wedge Antilles have established Rogue Squadron, made up of the Alliance’s very best star pilots. Playing as Skywalker, you’ll lead the Rebellion on 16 story-driven missions across the galaxy, recruiting Imperial defectors like Crix Madine to your cause, scrambling for resources, and — following a late-game time jump to the New Republic era — saving Mon Calamari from a trio of planet-killing World Devastators. (For more context, read Dark Empire, written by Tom Veitch and illustrated by Cam Kennedy.)
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Most of your favorite starfighters are available for you to take into battle, keeping in mind that the game launched in 1998, before even The Phantom Menace had made it to theaters. You’ll start off in Luke’s T-65 X-wing, then gradually earn access to fan favorites like the A-wing, Y-wing, Naboo N-1 starfighter, Millennium Falcon, and a Legends version of the V-wing airspeeder, seen mainly in Dark Empire and this game. Each vessel has its own set of unique abilities and attributes, introducing more fun and variety into engagements as you make your way through the story.
Things start off on familiar ground with a brief return to Tatooine’s Mos Eisley, which has been overrun by Imperial Viper droids. But there are also plenty of worlds never before shown on-screen, as well as planets, such as Corellia and Mon Cala.
Rogue Squadron is a beautiful, thrilling game. It’s visually reminiscent of Shadows of the Empire, and a perfect complement to the experience of that earlier N64 cartridge. Like Episode I: Racer, Rogue Squadron takes one essential aspect of Star Wars and turns it into a faithful and inviting simulation — in this case, aerial combat. It’s one any fan is sure to love, for the exciting dogfights and for the flying-ace story.
Star Wars: Rogue Squadron 3D is available on Steam and GOG.com.
Alex Kane is a journalist based in west-central Illinois. He has written for Fangoria, Polygon, the website of Rolling Stone, Variety, and other publications. Follow him on Twitter at @alexjkane.
Star Wars: Rogue Squadron 3D is a basic port from the Nintendo 64 version of the game (or perhaps the other way around, but in any case they're identical on both systems) with the exception of the main screen and the cheat codes. Volume lock 2 2 cracked.
You are Luke Skywalker, Rebel hero and leader of the elite group of pilots known as Rogue Squadron. Set during the time period between the first Star Wars film (a.k.a. A New Hope) and The Empire Strikes Back, this game features a series of 16 missions plus three bonus ones available based on your ability to earn medals. Check chanel watch serial number. To earn a medal in a mission, you must complete its objectives and meet certain statistical benchmarks; the better your numbers, the better your medals, from bronze to silver to gold. Along the way you also receive promotions, from novice to flight commander to captain and so forth.
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LucasArts was smart to dump a lot of the extra baggage in their earlier X-Wing game when creating this one. Rogue Squadron is more of a basic Arcade shooter; you can't transfer power from shields to weapons and vice-versa, for example. Each ship only has so much strength in its shields, and once that's used up the next hit you take will send you to a spectacular crash (the crashes are great in this game -- try to watch if you can as a TIE fighter plows into a mountain or hits the water). Your main weapons, however, have unlimited power, although your special weapons (proton torpedoes on X-wings, cluster missiles on V-wings, and so forth) have a limited capacity which can't be replenished.
The missions are varied and fun to play. They're divided into four chapters, with the final one being just one mission: The Battle of Calamari (fans of the Dark Empire comic book will recognize the V-wings and World Devestators). Along the way a story is told, and each chapter is preceded by the main Star Wars theme, along with the now-familiar scrolling text telling the player what has happened so far.
Part of the story involves an Imperial pilot named Kasan Moor who defects to the Rebels. Pursuing her is Moff Kohl Seerdon, who is determined to punish her for her actions and pops up a couple times. Sub-plots abound, such as the capture of Wedge Antilles by the Imperials and a power struggle over much-needed bacta supplies. This is gameplaying at its best, because players feels like they're really part of a big story as opposed to repeating the same level over and over again with minor variations.
A lot of thought and care obviously went into each mission. The planets are varied and their scenery is really well done, although the use of fogging to obscure a lack of graphics can be frustrating when you're hunting for that elusive enemy ship. Fans of the original films will enjoy going to places such as Corellia, home planet of Han Solo; Kessel, whose spice mines C-3PO was sure he'd be sent to; and Calamari, home of Calamarians like Admiral Ackbar who were featured in Return of the Jedi. The most impressive planet has to be Sullust, where the action takes place underground among fiery volcanoes and toxic gases. Taloraan, a gas giant similar to Bespin, is a close second with its music lifted straight from the film; the ability to fly to great heights and depths in the planet's atmosphere makes up for the lack of any space-bound missions.
The graphics are really beautiful. Every ship is rendered exactly as it should be, and the planets have unique personalities. You really do feel like you're in the cockpit of one of these ships, engaged in a fierce dogfight. My only complaint is that this game doesn't handle as well on a PC as it does on the N64. Even with 333Mhz, 4MB of video RAM, a 3D card and 64 MB of RAM, it still felt choppy. This made it difficult to zero in on targets, which really held down my shooting percentages. In missions where accuracy is key, prepare yourself for some frustration.
Overall though, this game is a blast. It's a must for any videogame enthusiast -- even if they're not a big Star Wars fan.
Graphics: Beautiful. The only aspect which holds it back is the overuse of fogging in some missions.
Sound: Awesome. All the sounds from the films are there. You'll feel like you've stepped into one of the movies.
Enjoyment: Lots of fun, but I take this area down a notch due to the nature of the controls. It's tougher than it should be to get a bead on enemy fighters, especially when compared to the Nintendo 64 version of this game.
Replay Value: It should take quite a while to get through all the missions and do well enough to open the bonus ones.
How to run this game on modern Windows PC?
This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (47.5 MB).
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